KOTORI — Festival Mobile Order

● My Role

Product Designer

Sole end-to-end product designer for live festival operations.

Period: 2025 July - Present

Discovery

Feature Scoping

Mobile App Designs

UI Solutions

On-site Observation

Iterative Validation

● About

A web-based app mobile ordering system that helps festival visitors order and pay in advance and skip long queues at booths while creating more sales opportunities for vendors.

● Background

As our company grew as a major multicultural festival sponsor in Japan, we worked more closely with organizers and discovered a key problem: long food queues were hurting the visitor experience and limiting vendor sales. This led us to create KOTORI.

KOTORI — Festival Mobile Order

● My Role

Product Designer

Sole end-to-end product designer for live festival operations.

Period: 2025 July - Present

Discovery

Feature Scoping

Mobile App Designs

UI Solutions

On-site Observation

Iterative Validation

● About

A web-based app mobile ordering system that helps festival visitors order and pay in advance and skip long queues at booths while creating more sales opportunities for vendors.

● Background

As our company grew as a major multicultural festival sponsor in Japan, we worked more closely with organizers and discovered a key problem: long food queues were hurting the visitor experience and limiting vendor sales. This led us to create KOTORI.

● The Problem

What happens in the Festival?

01 — PROBLEM

Long Food Queues

With festival crowds, especially at Yoyogi Park Tokyo, where visitors can reach 200,000 visitors over two days and queue times can reach 30 minutes to 1 hour.

02 — PROBLEM

Less Time to Enjoy

Time spent waiting means less time exploring other booths, reducing opportunities for vendors to attract customers and generate more sales.

03 — PROBLEM

Vendor Pressure

Introducing mobile ordering can be challenging for vendor staff, as they already work in fast-paced environments while managing multiple operations at once.

Swipe to read more

● The Problem

What happens in the Festival?

01 — PROBLEM

Long Food Queues

With festival crowds, especially at Yoyogi Park Tokyo, where visitors can reach 200,000 visitors over two days and queue times can reach 30 minutes to 1 hour.

02 — PROBLEM

Less Time to Enjoy

Time spent waiting means less time exploring other booths, reducing opportunities for vendors to attract customers and generate more sales.

03 — PROBLEM

Vendor Pressure

Introducing mobile ordering can be challenging for vendor staff, as they already work in fast-paced environments while managing multiple operations at once.

Swipe to read more

● Main Objective

A festival companion and sales channel

KOTORI connects festival discovery and mobile ordering into one experience by helping visitors enjoy more of the festival while creating more sales opportunities for vendors.

● Main Objective

A festival companion and sales channel

KOTORI connects festival discovery and mobile ordering into one experience by helping visitors enjoy more of the festival while creating more sales opportunities for vendors.

● Main Objective

How can KOTORI improve the festival experience and help vendors increase sales?

KOTORI connects festival discovery and mobile ordering into one seamless experience, helping visitors enjoy more of the festival while creating more sales opportunities for vendors through clear, efficient operations.

● Main Objective

How can KOTORI improve the festival experience and help vendors increase sales?

KOTORI connects festival discovery and mobile ordering into one seamless experience, helping visitors enjoy more of the festival while creating more sales opportunities for vendors through clear, efficient operations.

● Main Objective

A festival companion and sales channel

KOTORI connects festival discovery and mobile ordering into one experience by helping visitors enjoy more of the festival while creating more sales opportunities for vendors.

● Overview

How it works in real situation

Before - Traditional Ordering

Go to booth → See long queue → Wait 30–60 minutes → Order & pay → Receive food

After - with KOTORI

Scan QR → Order & pay instantly → Receive order number → Pick up at booth → Faster queuing

● Overview

How it works in real situation

Before - Traditional Ordering

Go to booth → See long queue → Wait 30–60 minutes → Order & pay → Receive food

After - with KOTORI

Scan QR → Order & pay instantly → Receive order number → Pick up at booth → Faster queuing

● Design Process

● Design Process

What we did before and during the design process

What we did before and during the design process

Discovery

User Interview, Feature Mapping, and Competitor Research

Design Exploration

Design Preparation

Hi Fi & A/B Test

Team Communication

Discovery

User Interview, Feature Mapping, and Competitor Research

Design Exploration

Design Preparation

Team Communication

● Solutions

From problems to our first phase UX Solution

Due to the tight deadline and release date, we focused on these key features first:

Browser-based (no app download)

Access via QR codes at booths or event websites

Supports real-time ordering

Anonymous ordering (email + mobile verification only)

Cashless payment

● Solutions

From problems to our first phase UX Solution

Due to the tight deadline and release date, we focused on these key features first:

Browser-based (no app download)

Access via QR codes at booths or event websites

Supports real-time ordering

Anonymous ordering (email + mobile verification only)

Cashless payment

● Usability test

● Usability test

Putting our phase 1 UX design result to the test

Putting our phase 1 UX design result to the test

Usability Test 1

Usability Test 1

Vietnam Festival Osaka 2026

Vietnam Festival Osaka 2026

Goals:

Goals:

Ensure KOTORI works smoothly in a real festival environment by checking system stability, user flow and experience, connectivity, order accuracy, payment flow, notifications, and vendor operations before full-scale use.

Ensure KOTORI works smoothly in a real festival environment by checking system stability, user flow and experience, connectivity, order accuracy, payment flow, notifications, and vendor operations before full-scale use.

● Usability Testing 1 Result

● Usability Testing 1 Result

Live validation at Vietnam Festival Osaka 2026

Live validation at Vietnam Festival Osaka 2026

320

320

users in 2 days
131 → 189 growth

users in 2 days
131 → 189 growth

¥70,750

¥70,750

total sales
73 transactions for 2 booths

total sales
73 transactions for 2 booths

~¥951

~¥951

average order value

average order value

77%

77%

iOS usage
Safari-first priority

iOS usage
Safari-first priority

User Origin

User Origin

Majority: Japan
Minor: USA (1), Vietnam (1)

Majority: Japan
Minor: USA (1), Vietnam (1)

Browser Usage

Browser Usage

Safari: 209 users (~65%)
Chrome: 109 users (~34%)
Firefox: 2 · Unknown: 2

Safari: 209 users (~65%)
Chrome: 109 users (~34%)
Firefox: 2 · Unknown: 2

Insight: Safari is the primary environment—critical for UX stability.

Insight: Safari is the primary environment—critical for UX stability.

Usability Test 2

Usability Test 2

Vietnam Festival Tokyo 2026

Vietnam Festival Tokyo 2026

Goals:

Goals:

During large-scale testing, we ensured KOTORI worked smoothly in a real festival environment by evaluating system stability across multiple stores, user feedback, user flow and experience, connectivity, order accuracy, payment flow, notifications, and vendor operations.

During large-scale testing, we ensured KOTORI worked smoothly in a real festival environment by evaluating system stability across multiple stores, user feedback, user flow and experience, connectivity, order accuracy, payment flow, notifications, and vendor operations.

● Usability Testing 2 Result

● Usability Testing 2 Result

Live validation at Vietnam Festival TOKYO 2026

Live validation at Vietnam Festival TOKYO 2026

KEY RESULTS

KEY RESULTS

¥1.61M+

¥1.61M+

total sales

total sales

1,118

1,118

transactions

transactions

1,867

1,867

items sold

items sold

23

23

active booths

active booths

~¥1,446

~¥1,446

average order value

average order value

2 → 23

2 → 23

booths from Phase 1

booths from Phase 1

User Origin

User Origin

Japan: ~4,800 users (~98–99%)
Vietnam: ~40–50 users (~1%)
USA + Other: ~20–30 users (<1%)

Japan: ~4,800 users (~98–99%)
Vietnam: ~40–50 users (~1%)
USA + Other: ~20–30 users (<1%)

Browser Usage

Browser Usage

Safari: ~3,170 users (~65%)
Chrome: ~1,660 users (~34%)
Other: ~50 users (~1%)

Safari: ~3,170 users (~65%)
Chrome: ~1,660 users (~34%)
Other: ~50 users (~1%)

Insight: Safari remained the primary environment across both phases, making iOS/Safari stability a key UX priority.

Insight: Safari remained the primary environment across both phases, making iOS/Safari stability a key UX priority.

● Usability Testing Result

● Usability Testing Result

More problems we found during usability testing

More problems we found during usability testing

  • Low Customer Adoption — Only 2.44% (4,668 users) of ~200K visitors used KOTORI.

  • Vendor Coverage — Some vendors still refused to use KOTORI; 23 of ~30 booths joined the platform.

  • Payment Barrier — International users (blue-collar workers) had limited access to cashless options. Although many already use Smiles Remittance, SmilesPay could be a strong alternative.

  • Booth Navigation — Customers had difficulty finding the correct booth for pickup.

  • Vendor Adaptation — Vendors were still adjusting to the new mobile ordering operations and workflow.

  • Low Customer Adoption — Only 2.44% (4,668 users) of ~200K visitors used KOTORI.

  • Vendor Coverage — Some vendors still refused to use KOTORI; 23 of ~30 booths joined the platform.

  • Payment Barrier — International users (blue-collar workers) had limited access to cashless options. Although many already use Smiles Remittance, SmilesPay could be a strong alternative.

  • Booth Navigation — Customers had difficulty finding the correct booth for pickup.

  • Vendor Adaptation — Vendors were still adjusting to the new mobile ordering operations and workflow.

● Problem After Phase 1 & 2

● Problem After Phase 1 & 2

What else we learned from the Festival

What else we learned from the Festival

Discovery & Wayfinding

Discovery & Wayfinding

  • Only 6 flags across the festival.

  • Not enough QR code placements.

  • Mobile ordering needed to be more eye-catching and immediately understandable.

  • Only 6 flags across the festival.

  • Not enough QR code placements.

  • Mobile ordering needed to be more eye-catching and immediately understandable.

Fast & Accessible UX

Fast & Accessible UX

  • Users felt more overwhelmed than expected.

  • Users needed to understand information at a glance.

  • A shorter and simpler ordering flow was needed.

  • Users felt more overwhelmed than expected.

  • Users needed to understand information at a glance.

  • A shorter and simpler ordering flow was needed.

Technical Reliability

Technical Reliability

  • Slow connectivity

  • Blank or slow-loading web-app

  • Risk of abandonment due to poor network conditions


  • Slow connectivity

  • Blank or slow-loading web-app

  • Risk of abandonment due to poor network conditions

Menu Info Accuracy

Menu Info Accuracy

  • Menu availability mismatch

  • Physical vs digital menu

discrepancies

  • Menu availability mismatch

  • Physical vs digital menu

discrepancies

Checkout Accessibility

Checkout Accessibility

  • Payment accessibility

  • Credit-card-only friction

  • SmilesPay integration needs

  • Payment accessibility

  • Credit-card-only friction

  • SmilesPay integration needs

Order & Pickup Clarity

Order & Pickup Clarity

  • Users ordered from several stores.

  • Tracking different orders became confusing.

  • Each store and order status needed clearer separation.

  • Users ordered from several stores.

  • Tracking different orders became confusing.

  • Each store and order status needed clearer separation.

Swipe to read more

See all the problems in detail:

See all the problems in detail:

● Solutions

● Solutions

From usability test to our second phase UX Solution

From usability test to our second phase UX Solution

On-site Experience

On-site Experience

User Experience at the Booth

User Experience at the Booth

Our team provided web guidelines, posters, and pre-event google meeting to help vendors clearly understand the new operations and workflow.

Our team provided web guidelines, posters, and pre-event google meeting to help vendors clearly understand the new operations and workflow.

See the guidelines

See the guidelines

Fast & Accessible User Experience

Designed for Outdoor Festival Use

Since the event environment is crowded and the outdoor lighting can be very bright, users are less likely to read long text. Instead, they rely more on visuals, clear icons, and images to quickly understand information at a glance. Customers need a fast, clear, and trustworthy web app for this new app.

Fast & Accessible User Experience

Designed for Outdoor Festival Use

Since the event environment is crowded and the outdoor lighting can be very bright, users are less likely to read long text. Instead, they rely more on visuals, clear icons, and images to quickly understand information at a glance. Customers need a fast, clear, and trustworthy web app for this new app.

Select Store

Select Store

Select Menu Items

Select Menu Items

Search by Map

Search by Map

[Select Store] Prioritize images and visual cues so users can quickly understand information with minimal reading in a crowded outdoor environment. [Select Menu Items] Allow users to add items directly from the menu, reducing steps and making ordering faster. [Search by Map] Let users explore and order from stores through the map, while clearly showing where to pick up their orders.

[Select Store] Prioritize images and visual cues so users can quickly understand information with minimal reading in a crowded outdoor environment. [Select Menu Items] Allow users to add items directly from the menu, reducing steps and making ordering faster. [Search by Map] Let users explore and order from stores through the map, while clearly showing where to pick up their orders.

Log in Page

Log in Page

Previously, users had to enter a nickname, phone number, and email, making the flow feel too long. Based on user feedback, we simplified it to email-only login, reducing friction while still allowing users to save and access their order information.

Previously, users had to enter a nickname, phone number, and email, making the flow feel too long. Based on user feedback, we simplified it to email-only login, reducing friction while still allowing users to save and access their order information.

UI Design Solution

UI Design Solution

Order & Pick Up Clarity

Distinguishing Orders at a Glance

Customers often order from multiple stores, so they need a clear way to distinguish each store, order status, and menu item.

Order & Pick Up Clarity

Distinguishing Orders at a Glance

Customers often order from multiple stores, so they need a clear way to distinguish each store, order status, and menu item.

Ready to Pick Up

Ready to Pick Up

Preparing the Order

Preparing the Order

Order Cancelled

Order Cancelled

Orders are separated into individual cards for each store, with the store name, booth number, menu items, and order number clearly displayed. Color-coded order statuses—blue for Preparing, green for Ready, and red for Cancelled—help users quickly identify the status of each order, even when ordering from multiple stores.

Orders are separated into individual cards for each store, with the store name, booth number, menu items, and order number clearly displayed. Color-coded order statuses—blue for Preparing, green for Ready, and red for Cancelled—help users quickly identify the status of each order, even when ordering from multiple stores.

Order Details

Order Details

Waiting Time Clarity

Waiting Time Clarity

History

History

Users can access complete order details, real-time preparation status, waiting-time alerts, and order history in one place. Detailed menu information and food images help customers quickly recognize what they ordered, especially when ordering many items they may not remember. Clear timestamps, pickup information, and payment details further reduce confusion and make the journey from order to pickup easier to follow.

Users can access complete order details, real-time preparation status, waiting-time alerts, and order history in one place. Detailed menu information and food images help customers quickly recognize what they ordered, especially when ordering many items they may not remember. Clear timestamps, pickup information, and payment details further reduce confusion and make the journey from order to pickup easier to follow.

Check out & payment

Adapting to Different Payment Behaviors

Single-store ordering; Users can only order from one store at a time. Different payment behaviors; International users may prefer cash, while Japanese users are more familiar with cashless payments like PayPay.

Check out & payment

Adapting to Different Payment Behaviors

Single-store ordering; Users can only order from one store at a time. Different payment behaviors; International users may prefer cash, while Japanese users are more familiar with cashless payments like PayPay.

Manage order

Manage order

Select One Store to Order

Select One Store to Order

Users can add items from multiple stores to one cart, with orders clearly grouped by store for easier management. Before checkout, users select one store to pay for at a time, preventing confusion while allowing them to continue ordering from other stores afterward. The checkout flow can also support both cash and cashless payment options, accommodating different payment preferences among international and Japanese users.

Users can add items from multiple stores to one cart, with orders clearly grouped by store for easier management. Before checkout, users select one store to pay for at a time, preventing confusion while allowing them to continue ordering from other stores afterward. The checkout flow can also support both cash and cashless payment options, accommodating different payment preferences among international and Japanese users.

Payment Page

Payment Page

The checkout supports Apple Pay, credit cards, PayPay [future], and SmilesPay [future]. PayPay targets Japanese users, while SmilesPay supports international users, making payment more accessible for both groups.

The checkout supports Apple Pay, credit cards, PayPay [future], and SmilesPay [future]. PayPay targets Japanese users, while SmilesPay supports international users, making payment more accessible for both groups.

Customer received

Confirmation

Customer received

Confirmation

Payment Error Clarity

Payment Error Clarity

Add confirmation before marking an order as received to prevent accidental actions and ensure customers only complete the order after pickup. For payment failures, clearly explain what went wrong, whether the customer was charged, and what they should do next, reducing uncertainty and making recovery easier.

Add confirmation before marking an order as received to prevent accidental actions and ensure customers only complete the order after pickup. For payment failures, clearly explain what went wrong, whether the customer was charged, and what they should do next, reducing uncertainty and making recovery easier.

Technical Realibity

Reducing Drop-Off on Slow Networks

During peak hours, some mobile networks can be slow or unstable. Clear connection feedback helps reassure users and keeps them from abandoning the ordering process.

Technical Realibity

Reducing Drop-Off on Slow Networks

During peak hours, some mobile networks can be slow or unstable. Clear connection feedback helps reassure users and keeps them from abandoning the ordering process.

Driving Engagement & Revenue

Creating More Reasons to Buy

Encourage users to engage and make payments within the app, creating more opportunities to increase sales and revenue for both KOTORI and event organizers.

Driving Engagement & Revenue

Creating More Reasons to Buy

Encourage users to engage and make payments within the app, creating more opportunities to increase sales and revenue for both KOTORI and event organizers.

VIP Seats

VIP Seats

Advertisement

Advertisement

Campaign

Campaign

Introduce VIP seat bookings, advertisements, and promotional campaigns directly within KOTORI to create more reasons for users to engage beyond food ordering. These features encourage additional in-app purchases and discovery, while creating new revenue opportunities for both KOTORI and event organizers.

Introduce VIP seat bookings, advertisements, and promotional campaigns directly within KOTORI to create more reasons for users to engage beyond food ordering. These features encourage additional in-app purchases and discovery, while creating new revenue opportunities for both KOTORI and event organizers.

BANNER ADVERTISING PERFORMANCE — PARTICIPATING STORES

BANNER ADVERTISING PERFORMANCE — PARTICIPATING STORES

4,218

4,218

banner ad impressions

banner ad impressions

1,731

1,731

active users via ads

active users via ads

¥186,150

¥186,150

sales from advertising stores

sales from advertising stores

DIRECT PURCHASE IMPACT

DIRECT PURCHASE IMPACT

Participating stores ranked 3rd overall, demonstrating a direct purchase impact from banner ad exposure.

Participating stores ranked 3rd overall, demonstrating a direct purchase impact from banner ad exposure.

● Summary

● Summary

What we achieved and what still needs

improvement in Phase 2

What we achieved and what still needs

improvement in Phase 2

A live-event product succeeds when it works for visitors, vendors, and the physical festival environment—at the same time.

A live-event product succeeds when it works for visitors, vendors, and the physical festival environment—at the same time.

CRITERIA

WHAT WE MEASURE

KOTORI IMPACT

Adoption

Adoption

Are visitors actually using KOTORI?

Are visitors actually using KOTORI?

4,878 active users at Vietnam Festival Tokyo

4,878 active users at Vietnam Festival Tokyo

Engagement

Engagement

Are users actively interacting with the service?

Are users actively interacting with the service?

76.09% engagement rate, average 4m 53s

76.09% engagement rate, average 4m 53s

Task Success

Task Success

Can users order and complete pickup?

Can users order and complete pickup?

1,118 transactions and 1,867 items sold

1,118 transactions and 1,867 items sold

Discoverability

Discoverability

Can users find KOTORI and participating booths?

Can users find KOTORI and participating booths?

QR placement, booth identification, and signage were key improvement areas

QR placement, booth identification, and signage were key improvement areas

Order Clarity

Order Clarity

Can users understand order progress?

Can users understand order progress?

Testing revealed Preparing / Ready confusion, informing a clearer status hierarchy

Testing revealed Preparing / Ready confusion, informing a clearer status hierarchy

Pickup Experience

Pickup Experience

Can users collect orders without joining regular queues?

Can users collect orders without joining regular queues?

Dedicated KOTORI pickup demonstrated the value of bypassing physical queues

Dedicated KOTORI pickup demonstrated the value of bypassing physical queues

Vendor Usability

Vendor Usability

Can staff manage orders during peak operations?

Can staff manage orders during peak operations?

Simplified Preparing → Ready → Received and improved order visibility

Simplified Preparing → Ready → Received and improved order visibility

Reliability

Reliability

Does the experience work in festival conditions?

Does the experience work in festival conditions?

Slow and unstable connections were identified as a critical UX constraint

Slow and unstable connections were identified as a critical UX constraint

Business Impact

Business Impact

Does improved UX create commercial value?

Does improved UX create commercial value?

¥1.61M+ sales across 23 active booths

¥1.61M+ sales across 23 active booths

Scalability

Scalability

Can the experience expand beyond initial testing?

Can the experience expand beyond initial testing?

Expanded from 2 → 23 booths between validation phases

Expanded from 2 → 23 booths between validation phases

Achievement

Achievement

Our next usability test continues with new festival partners

Our next usability test continues with new festival partners

Vietnam Festival

Vietnam Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

China Festival

China Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

Brazil Festival

Brazil Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

Nepal Festival

Nepal Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

Indonesia Festival

Indonesia Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

Philippine Festival

Philippine Festival

Festival organizer partner in Japan

Festival organizer partner in Japan

● Reflection

● Reflection

What we want to explore more in detail

What we want to explore more in detail

01 — MEASURE FUNNEL CONVERSION

01 — MEASURE FUNNEL CONVERSION

Track Store View → Menu → Cart → Verification → Payment → Order to identify exactly where customers abandon.

Track Store View → Menu → Cart → Verification → Payment → Order to identify exactly where customers abandon.

02 — MEASURE OPERATIONS

02 — MEASURE OPERATIONS

Add metrics for average preparation time, Ready → Pickup time, order completion rate, and missed-order rate.

Add metrics for average preparation time, Ready → Pickup time, order completion rate, and missed-order rate.

03 — DESIGN FOR NETWORK FAILURE

03 — DESIGN FOR NETWORK FAILURE

Explore lightweight loading states, clearer connectivity feedback, and recovery behavior for unstable festival networks.

Explore lightweight loading states, clearer connectivity feedback, and recovery behavior for unstable festival networks.

04 — STANDARDIZE THE PHYSICAL EXPERIENCE

04 — STANDARDIZE THE PHYSICAL EXPERIENCE

Create a consistent system for QR placement, KOTORI branding, booth numbers, dedicated pickup lanes, and vendor instructions.

Create a consistent system for QR placement, KOTORI branding, booth numbers, dedicated pickup lanes, and vendor instructions.

05 — TEST EARLIER WITH VENDORS

05 — TEST EARLIER WITH VENDORS

Involve booth staff earlier in prototype testing instead of relying primarily on issues discovered during live operations.

Involve booth staff earlier in prototype testing instead of relying primarily on issues discovered during live operations.

● Product Roadmap

● Product Roadmap

A roadmap for the next stage of KOTORI

A roadmap for the next stage of KOTORI

#

Initiative

Category

Timeline

Status

Dependency

01

01

Event Expansion —

join more festivals in Japan

Event Expansion —

join more festivals in Japan

Events & Vendor Acquisition

Events & Vendor Acquisition

2026 H1

2026 H1

→

→

2027 H2

2027 H2

ongoing

ongoing

Live / ongoing

Live / ongoing

—

—

02

02

Vendor Promotion at Events —

encourage vendors to use KOTORI at their main store, not just the festival

Vendor Promotion at Events —

encourage vendors to use KOTORI at their main store, not just the festival

Events & Vendor Acquisition

Events & Vendor Acquisition

2026 H2

2026 H2

→

→

2027 H1

2027 H1

In development

In development

Runs alongside #1

Runs alongside #1

03

03

Non-Festival Ordering —

build the capability for KOTORI to receive orders outside festival events

Non-Festival Ordering —

build the capability for KOTORI to receive orders outside festival events

Product & Store Expansion

Product & Store Expansion

2026 H2

2026 H2

→

→

2027 H1

2027 H1

In development

In development

—

—

04

04

Store Rollout —

launch KOTORI ordering at partner stores

Store Rollout —

launch KOTORI ordering at partner stores

Product & Store Expansion

Product & Store Expansion

2027 H1

2027 H1

→

→

Beyond

Beyond

Planned

Planned

Depends on #3

Depends on #3

05

05

PayPay Integration —

add as a payment method

PayPay Integration —

add as a payment method

Payments

Payments

2026 H2

2026 H2

→

→

2027 H1

2027 H1

Planned

Planned

—

—

06

06

SmilesPay Integration —

integrate once the updated SmilesPay is ready

SmilesPay Integration —

integrate once the updated SmilesPay is ready

Payments

Payments

2027 H1

2027 H1

→

→

Beyond

Beyond

Conditional

Conditional

Depends on SmilesPay dev readiness

Depends on SmilesPay dev readiness

07

07

Smiles In-App Banner Promotion —

ongoing KOTORI promotion via Smiles Mobile Remittance

Smiles In-App Banner Promotion —

ongoing KOTORI promotion via Smiles Mobile Remittance

Marketing & Promotion

Marketing & Promotion

2026 H1

2026 H1

→

→

Beyond

Beyond

continuous

continuous

Continuous channel

Continuous channel

—

—

● Final Takeaway

● Final Takeaway

A festival companion and sales channel

A festival companion and sales channel

KOTORI serves two core purposes:

KOTORI connects festival discovery and mobile ordering into one seamless experience, helping visitors enjoy more of the festival while creating more sales opportunities for vendors through clear, efficient operations.

KOTORI serves two core purposes:

KOTORI connects festival discovery and mobile ordering into one seamless experience, helping visitors enjoy more of the festival while creating more sales opportunities for vendors through clear, efficient operations.

Sales Opportunity — a mobile ordering channel that gives vendors more opportunities to sell while making it easier for visitors to receiveorder, and purchase food without only relying only on physical queues.

Sales Opportunity — a mobile ordering channel that gives vendors more opportunities to sell while making it easier for visitors to receiveorder, and purchase food without only relying only on physical queues.

Festival Experience × Sales Opportunity

Festival Experience × Sales Opportunity

ONE CONNECTED EXPERIENCE

ONE CONNECTED EXPERIENCE

Explore → Order → Pick up → Enjoy

Explore → Order → Pick up → Enjoy

Paper 1Paper 2Paper 3
Let’s Create Impact Together

Have something in mind? Feel free to reach out.

Let’s connect, exchange ideas, and create something impactful together.

© Bhaswara Maralaut 2026. All rights reserved.

Paper 1Paper 2Paper 3
Let’s Create Impact Together

Have something in mind? Feel free to reach out.

Let’s connect, exchange ideas, and create something impactful together.

© Bhaswara Maralaut 2026. All rights reserved.